November 21, 2022 10:30 EST
CYPRESS, Calif., Nov. 21, 2022 (Newswire.com) –
The term metaverse, meaning a virtual-reality space where social, cultural and economic activity is possible, was coined by combining the words ‘meta’ meaning virtual-reality and ‘universe’. Since the beginning of the Covid crisis, Metaverse has become popular in online culture and is evolving as a form of business. Bloomberg Intelligence, a Bloomberg internal research firm, predicts that the Metaverse market will cross $800 billion by 2024. DG Entertainment has launched a business type Metaverse platform called Play World 3D.
The process of entering Play World 3D is simple. No need to download an app or program, just click the internet link and log in via SNS. Logging in from the link takes less than three minutes. Also, since no app installation is required, it is estimated to have eight times the marketing impact. The server is very stable, based on the fact that it can allow around 100,000 users at the same time and can safely accommodate around 500 users in each live space. Changing details and information is easy as users can edit it themselves without contacting the administrator. It also has a trading system that sets this platform apart from others. All these features, technology and design are completely owned by DG Entertainment.
Play World 3D is a platform developed to present on a global scale. In this way, all businesses around the world can participate through smart phones, PCs, Macs, IPTV and other devices. North America in particular, which has a high propensity to use Macs and other Apple products, is predicted to show high interest in the platform. The platform is available anywhere in the world and displays are also available via LTE. Languages like English, Chinese, Korean and others are supported to attract users from different countries and cultures.
Jaesung Park, CEO of DG Entertainment, said, “Many businesses are emerging to deal with the Metaverse field, and the most important factor is a broad vision to predict potential and technology.” Adding, “Rather than temporary digital avatar-based entertainment with no room for future improvements, it is essential to create business-like metaverse services that provide vision and future.”
Source: DG Entertainment